Recent Commits to NES-Open-Switch:master

Showing posts with label CFM. Show all posts
Showing posts with label CFM. Show all posts

Thursday, April 21, 2016

CFM update - 3: optimizing agent framework for VLAN & Component support

Updated the #agent #framework in CFM module for #VLAN & #Component support. The VLAN & Component aware #CFM #framework has been #optimized to use proper #variable #names and removed the #length variable for many #multi-size #parameters. All the VLAN aware part of CFM framework has been upgraded this way. This makes uses of straight forward variable names. The memory size of many multi-size variables have been made static and length support has been removed reducing the memory requirement.

#CFM update 3 ...
[commit 2e30049df1e797bfd5acb793bb3e75da36732fbf] (https://github.com/nes-repo/NES-Open-Switch/commit/2e30049df1e797bfd5acb793bb3e75da36732fbf)

Tuesday, April 19, 2016

CFM update - 2: optimizing agent framework

Updated the #agent #framework in CFM module. The #generic #CFM #framework has been #optimized to use proper #variable #names and removed the #length variable for many #multi-size #parameters. All the non-VLAN aware part of CFM framework has been upgraded this way. This makes uses of straight forward variable names. The memory size of many multi-size variables have been made static and length support has been removed reducing the memory requirement.

#CFM update 2 ...
[commit 8cf80de977aef3b4ed96b5311a75664ceecdb706] (https://github.com/nes-repo/NES-Open-Switch/commit/8cf80de977aef3b4ed96b5311a75664ceecdb706)